Internet of Things wins over sports world

The Tour de France is in full swing. This year sees the introduction of sensors for all riders, so that their position in the bunch and their individual speeds can be tracked in real time. Dimension Data launched an app on Sunday July 12th that allows end-users/cycling fans to track everything. 

We can expect that not only sports itself but also following and experiencing these will completely change in the coming years. For instance, while watching a football match, you can already follow the comments of millions of fans via social media, getting an in-depth analysis at half-time with highlights per player, and so on. If, a couple of years from now, you provide everything and everyone with sensors linked to the Internet of Things, stream the generated data in real-time, mix and match this with additional sources, both sports as well as the experience of these is guaranteed to change enormously ...   

A view of the future?

Nowadays, people sometimes criticize the earpieces that riders use to stay in contact with directors. Nonetheless, in a few years it will be possible to stream a large amount of match data from individual competitors to a bike's GPS in real-time. We may then expect information such as 'Contador is 40m behind with a slightly elevated heart rate.’ Furthermore, it will be possible for fans to view live augmented-reality images through an Oculus Rift (or similar technology), which can receive data, analyses, graphs, and so on in real-time. Fans can focus on the rider(s) that they are most interested in at that time, obviously discretely framed by sponsored announcements. 

Moreover, it is likely that by that time everybody connected to cycling will be in possession of a GoPro sports camera, so that viewers can experience the climbing of the Mont-Ventoux from a point-of-view (POV) perspective, while at the same time watching the best mechanic of their favourite team replace a wheel. 

On top of this, all that data can be stored and sent to a Tacx indoor-cycling system, so that it will be possible to "join the race" (or parts of it) later on in the day, as though you were there in the flesh, and even to do so in a world-wide race against other virtual professional riders. 

We can therefore expect additional technological innovations in this field, where not only event data, for instance, can be made available via APIs (Application Programming Interface), which makes it possible to do mashups, but also both trainers and athletes will adjust their tactics during training as well as races based on (real-time) data.

More info on Dimension Data? Then be sure to watch this video!